For a while, I have wanted to do some statistical analysis on my Gmail inbox. I use the web interface for Gmail, and the meta-data it provides about your inbox is lacking. At the time ...
In the previous post in this series, we built the base code for simulating Dominion with one player using only treasure and victory cards. In this post, we will generalise some of that code so that ...
Dominion is a popular card game designed by Donald X. Vaccarino, published by Rio Grande Games. The base mechanics are fairly simple, but the emergent complexity and variety of strategies makes the game profoundly intriguing. ...
I recently attended the sixth Joint European Magnetic Symposium in Parma, Italy. The conference was hosted at the staggeringly impressive Niccolò Paganini Auditorium, a former sugar factory converted into a vast concert hall. This is probably the ...
As an Android user, I thoroughly enjoy tinkering and adding features and widgets to my phone. However, every addition has an effect on battery life and I'd like to keep track of that. To keep ...
In the previous post, I showed how to write initialise allegro and write to screen. Now we ramp up the complexity of the code somewhat to introduce a 'Player' object, draw the player to screen and ...
In this series I will outline the progress and pitfalls of basic C++ game development using Allegro 5. I am using Microsoft Visual Studio C++ 2010 Express, and following this useful guide for setting up ...
RT @Utorak007: XBOX ONE REVEAL: We don't show you actual in-game footage!